Email: Amartin91@san.rr.com

Dead Space: Colony Control

Concepts By Jason Courtney  http://www.perdador.com/deadspace.html (Colony Control, and "Clean" Door)

Textures: two 1024x1024 sheets, one 512x512, and one 256x256

Total Scene Tris: 9,635

Polycount Progress Thread: Dead Space Colony Control Thread






Secondary Environment: Medical Bay/Morgue Observation.
Built using the same textures and most of the same pieces using a white tinted version of the original textures. Several new props were also modeled and a small half sheet added for uniques.

Some prop designs were referenced from Dead Space and it's companion film Dead Space: Downfall